Latest ARK News and Updates

Structures Plus (S+) & Kibble Rework Beta! It is finally here! This is the first time we've done a public beta branch for ARK, so here is a lengthy but necessary introduction. As a quick starting note: Before accessing a beta branch you should create a backup of any single player games, characters, or server files that you may have for ARK to prevent any corruption or loss of player data from occurring. When you’re done playing with the beta you’ll need to navigate back to the branch selection dialogue and opt-out of the beta (choose NONE). You cannot access your official server while on the beta because they are not the same version. Depending on your internet connection this process could take some time so if you’re doing anything time sensitive on your official server, be cautious of swapping! https://steamuserimages-a.akamaihd.net/ugc/956352814866447554/B9857ED3DE03AFE112F152F21F9B04244AF43AE2/ How to access the beta: From your Steam games library, right-click on ARK: Survival Evolved and choose Properties. From this new window you’ll click on BETAS at the top. Here is where you’ll swap between the beta version and the live version of the game. Choose the beta called qolbeta_public from the drop down list and then close the Properties window once the window says it has successfully accessed the beta. Your Steam client

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https://steamuserimages-a.akamaihd.net/ugc/956352814866447554/B9857ED3DE03AFE112F152F21F9B04244AF43AE2/ We're starting off 2019 strong! The promised public beta including S+ and Kibble changes will be available by the end of this week for survivors to play with. When we're ready to share the build we'll give you some more information on how to opt-in to this build through Steam. S+ Features that will be in the beta branch: - Made structure quick pickup time configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30) - Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false) - Improved quick pickup HUD text to avoid overlapping other text, and to format durations as timestamps if over 60 seconds to support very long times if configured for that - Enabled structure quick pickup for ALL structures. For structures that previously had pickup disabled, they now auto-disable quick pickup as soon as the player interacts with the structure in any way (unless AlwaysAllowStructurePickup is set to true) New structures/variants: - Added 'smooth' sidewall textures variants (like the stone foundation) to the stock square foundations - Triangle foundations - Triangle ceilings - Triangle roofs - Large (4x height) walls - Flexible

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2018 in Review! https://steamuserimages-a.akamaihd.net/ugc/956352339586261761/394C16D78B56BB4BD43DBCE6C718CD77D454B8B5/ Happy New Year, Survivors! Thank you all for making us a part of your 2018. It has truly been an insane year for us. As always we are humbled by your support of all things ARK and we could not have achieved these milestones without you. Let's bring in the new year with a roar, and keep on surviving in 2019! Structure Plus & Kibble Rework! We look forward to being back in the office this week and back to the grind so we can bring you more ARK this year. In case you missed our post about it, two of the main things we are currently working on in the month of January include Structures Plus and the Kibble rework, which you can read about here: https://steamcommunity.com/gid/103582791438250696/announcements/detail/1698317167857800202 The extra exciting news is that we will be launching a public beta for the next round of S+ implementation and the kibble changes very soon. We will be relying on your feedback and making tweaks and changes during the beta process before these features make their way into the live game for everyone to enjoy. When the beta releases we invite you to break these new features as much as possible! ;) Extinction Transfers Opening Soon! https://steamuserimages-a.akamaihd.net/ugc/955221146161836085/B2E9D8324A7A7DF0589CC46E85330A0B0B9BC0BE/

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There’s a pirate MMO on the horizon, and its sea-farers look ambitious. Atlas is being made by Ark: Survival Evolved devs Studio Wildcard, and sets sail on early access today. It plops 40,000 players into the same fantasy world, where they compete to govern territory and can fire at any ship on the sea. I spoke to project director/lead programmer Jeremy Stieglitz and creative director Jesse Rapczak over Skype. We chatted about singing to stave off boredom on voyages, player politicking, ship combat as a team sports game – and a plan to save every player before they die of old age. (more…)

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