Latest ARK News and Updates

This week we'll be previewing the latest TLC of one of our oldest friend, here is everyone's favourite early tame, the Triceratops!

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The Triceratops, one of our oldest friends and earliest creatures implemented into the game will be receiving both a gameplay update and visual update including facial changes plus a reskin. Generally, in terms of gameplay, we felt that the Trike was in a relatively good place in regards to how much benefit in provided vs how difficult it was to obtain. As an early game herbivore, we didn't want to do a complete redesign however it was clear to us that there were some very obvious changes we needed to make.

First of all, the Triceratops will receive the ability to perform a charge and ram attack! It has a short-wind up time to notify that the trike is preparing to charge, the attack will build speed and damage during the windup, which then transfers to increased damage and ends in a ram attack which will knock targets back and can leave them stunned for a short


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Last week we showed you a preview of the updated Sarcosuchus coming in TLC 2 next month. Today we have another special treat to share: the Raptor!

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The Raptor is one of the most iconic creatures in ARK. Our goal with the Raptor is to keep it an essential early game tame and retain its usefulness to low level or new Survivors for traversing and battling on the ARK. The Raptor will continue to be an excellent scouting dino with its quick speed and high mobility, however it will now also receive a small pack bonus! The Pack Leader will be able to do a special vocalization that increases the packs damage resistance, movement speed, and attack speed for 15 seconds with a 45 second cooldown. This will allow a group of Raptors to stalk and pursue quick targets and quickly take them down.

The Raptor will also have a pounce ability that allows it to jump and pin down players and smaller creatures. Once pounced upon, the Raptor can use its bite attack to quickly kill its prey. Survivors on foot better


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https://www.youtube.com/watch?v=a1T-fyt8Hvg
Patch v278 finds its way hopping onto the ARK with many new features, fixes, and a bunch of tender loving care for some old friends! The Rex, Procoptodon, Gigantopithecus, Direwolf, and Direbear all find themselves receiving both gameplay and visual upgrades!

Dino TLC - The Procoptodon!

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- Receives a model update, animation update, sound pass, and some new abilities:
- Will take reduced fall damage
- Carry weight will be noticeably increased
- Can carry small creatures and baby dinos in its pouch
- A knockback


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Sponsored Mod Program Spotlight!

It’s another exciting month in the mod program as we look to introduce you to two new and exciting mods we are sure you will like! Over the past few months we’ve introduced new mods that revamp gameplay but this month we’ll be adding a content mod and a new map.

Maps have a way of rejuvenating your passion for a game and everyone loves additional content. Especially content that adds new functions to existing mechanics you’ve used since you first started surviving. Without further ado, here are the new mods entering the program!

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http://steamcommunity.com/sharedfiles/filedetails/?id=1167012339
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This


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Dino TLC Phase 2 Preview!

In our previous Dino TLC updates we showed you our progress on Phase 1 of the Dino DLC pass, which includes the: Direbear, Procoptodon, Gigantopithecus, Direwolf, and Tyrannosaurus Rex. We are targeting the release of Phase 1 to take place during the week of February the 18th on PC. The plan is for the Dino TLC pass is to role out these changes in multiple phases. Throughout the next few months, some creatures will receive visual changes, as well as functional/gameplay changes.
http://steamcommunity.com/games/346110/announcements/detail/2730738399330442820
Today, we'd like to share some screenshots and provide some insight into what we're planning for Phase 2 of the TLC pass. We've been reading all your feedback and suggestions regarding the creatures; our artists and gameplay team have found it to be beneficial in the decision-making process. Something to keep in mind is that not all creatures will receive a visual update, but we will cover ones we feel (with your feedback) need it. Sometimes there may be function gameplay changes which weaken certain aspects


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