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Welcome to my nightmares. As chronicled last week, all human progress is wiped out by a Steam Sale. Where once we were a species that revelled in new, interesting ideas, pursuing our dreams, we are once more wedged neck-deep in the past, doomed to buy the same 40 five-year-old games until we rot and coagulate into a molten horror. Welcome to the Steam Charts! (more…)

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We’ve just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It’s a list dominated by pre-2018 names, to be frank, a great many of which you’ll be expected, but there are a few surprises in there. 2018 releases Jurassic World Evolution, Far Cry 5 Kingdom Come: Deliverance and Warhammer: Vermintide II are wearing some spectacular money-hats, for example, while the relatively lesser-known likes of Raft, Eco and Deep Rock Galactic have made themselves heard above the din of triple-A marketing budgets. (more…)

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Hallo! Me again, filling in (slightly late) while John is handcuffed to a steering wheel for other duties. The Steam Charts were all shook up (mm mm mmh!) last week by the launch of Steam’s summer sale, including propelling a lump of hardware into the top ten for the first time in ages. A number of older games have rocketed back too, boosted by sale discounts, and displaced several games from their near-permanent spots in the hit parade. Let’s stroll down it and see. (more…)

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Sure, you might have tamed yourself an entire stable full of T-Rexes, but humans aren’t the apex predators in ARK: Survival Evolved anymore. At least, that’s the only conclusion I can reach when looking at a beastie with claws as big as your enormous dinosaur steed. Announced just today and due for launch this November is the third (and possibly final) expansion to the game, ARK: Extinction, featuring new environments, new tech and some very large monsters. (more…)

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I do enjoy Ark: Survival Evolved‘s process of turning real-world historical(ish) creatures into video game monsters. The abilities of its reinterpreted dinosaurs and critters seem to stem from one question: what would they do in a cartoon? This logic is delightfully evident as developers Studio Wildcard continue to overhaul older beasties with updated art and abilities, turning crocodiles into stepping stones, making a honking dino into an ambulant alarm system, and of course having raptors pounce to pin prey. Anyone who’s seen dinosaur cartoons or movies knows that’s how they work. (more…)

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