Latest ARK News and Updates

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What an intriguing discovery survivors, can you guess what creature it is?

Upcoming Turret Change

Over the past few weeks, we have been carrying out analysis on our Official Servers to see where we can improve server performance and what the biggest difference is currently versus Early Access. Since ARK went retail, we were expecting to see our servers have better performance due to optimisations, better allocation and usage of hardware, and improved DDoS mitigation. What we have learnt is that there has been a dramatic change in how turrets are being used on Official Servers. The fundamental issue is that tribes are not only significantly increasing the number of turrets they use, but reducing the space they occupy, so the server is having to do more calculations in denser areas. In some cases, we've seen an increase of 7x versus the previous server-profiling data we had. It is clear that we need to make a change in regards to how turrets


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Yesterday I had the chance to speak with Doug Kennedy, CEO of Studio Wildcard, the company responsible for Ark: Survival Evolved . Needless to say, that game’s heady brew of dinosaur riding and tree punching has been a remarkable success–and ranks among the few survival games to leave its stint in Early Access.  But it hasn’t been without controversy. The release of Scorched Earth, Ark’s first major expansion before the game had launched proper, was a sticking point among its playerbase, as were other factors such as the game’s price increase when it finally hit 1.0. But generally speaking the game is being played and enjoyed–it’s sold a whopping 11 million units across all platforms, which can hardly be attributed to player ambivalence. On Early Access With all that in mind, would Studio Wildcard use Early Access again? With the notable exception of Playerunknown’s Battlegrounds , Early Access projects have struggled to meet the profile and success of titles like Ark–as well as others such as DayZ and Rust, which

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The dinosaur-riding survival game Ark: Survival Evolved is chugging along nicely, with about 40,000 people playing it at this moment (a daily peak of 56,000, according to Steam Charts) and a big new expansion called Aberration set to come out later this month. But nothing is forever, and creative director Jesse Rapczak told DualShockers recently that in the relatively near future, Studio Wildcard is going to start looking ahead to a sequel.  The developers aren't actually working on a followup yet, to be clear: Rapczak said Studio Wildcard has "a bunch of great ideas" for Ark, and it's currently in pre-production on a new expansion that's expect to be out sometime in 2018. But beyond that, it's harder to say.  "I think, you know, as we get down the line, over the next year or two, Ark needs to have a sequel at some point," Rapczak said. "It’s definitely gonna be on our minds about when it’s the right time to something like that."  It will be interesting to see how that prediction holds up. The game industry is heavily dependent on sequels, there's no doubt, but the real

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What an intriguing discovery survivors, can you guess what creature it is?

Aberration Update!

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You may have noticed many of the developers on social media have been more quiet than usual, and that's because the team has been making incredible progress on Aberration. We know that you're all eager to hear a date for Aberration release, it's coming! We'll be updating our release date and sharing it with you all very soon. Everyone will be able to visit and enjoy the world of Aberration before 2017 is out.

New Live Action Trailer!

https://www.youtube.com/watch?v=FmSEarAfAHg
We


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I've been a bit skeptical about stepping into the world of Aberration—the next expansion for dino-survival game Ark: Survival Evolved, due out this month. Aberration takes place in a different world, one where the only inhabitable spaces are underground due to the extremely hazardous conditions on the surface, where there's no atmosphere and even sunlight itself is deadly. As a sci-fi concept it sounds cool, but the thing is: I'm just not much of a cave guy. I think caves in games can be nice places to visit, but the thought of spending all my time underground in a game isn't really appealing to me. It's not a claustrophobia thing, I just like being outside (virtually, I mean—in real life, not that much). One of the joys of Ark is soaring above mountains and forests on a winged dino, enjoying the blue skies and shimmering sunlight off the water. The base game has several of its own caves and caverns, and they're cool to visit from time to time. But the idea of playing Ark underground around the clock felt like it could be a bit stifling. I got a chance to try a build of Aberration last week, and I'm definitely feeling much more optimistic about the expansion. Aberration

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